As a skilled Character Artist with a strong passion for digital sculpting and texturing, I specialize in bringing AAA game characters to life with exceptional attention to detail. With hands-on experience on major projects like MLB The Show and collaborations with renowned studios such as Naughty Dog and Santa Monica Studios, I have honed my craft in high/low poly modeling, PBR workflows, and facial expression capture. I'm dedicated to optimizing pipelines, mentoring fellow artists, and ensuring high-quality asset delivery through efficient workflow processes. My artistic expertise spans human and creature anatomy, digital sculpting, and 3D printing, allowing me to create lifelike, emotionally engaging characters for a variety of media.